Navigation News


Long time no update! I’ve had a very busy couple months where I’ve struggled to get the right time in to finish off the next update to the course. So, here’s what I’ve got!


  •     The project is updated for Godot 4.2.1 so you can now play with the latest tools in Godot's 4-month release cycle.
  •     The NavigationServer demo has had a major update, splitting the enemies into groups triggered in areas. Additionally, showing off some other useful nodes like NavigationLink3D.
  •     The NavigationServer doc, this document has become much larger than initially expected, having exceeded the length of any of the other documents before even getting to how the NavigationServer is used in the course. I am uploading 03-Whats-New-In_Godot-4/05-The-NavigationServer as it stands which goes into detail on how to set up enemies with simple AI and Navigation from the ground up.  

Where have I been?

My recent delays have been off the back of producing a course: Complete Godot 3D course for GamedevTV. Working with a new team making educational content has been a great learning experience for me and I have found a new groove for making video content I'm hoping to take advantage of.


The course is 20 hours of video content showing how to create three 3D games, A physics-based arcade landing game, a tower defense, and a retro sci-fi fps.
If you're interested in that you can get it at a nice discount in this link!

What’s next?

With that project wrapped up I have a good bit of time to focus on Godot 4 Beginners and more free videos on YouTube, so stay posted for news on both of those.
 

Thanks for reading and see you soon!

Files

03-Whats-New-In-Godot-4-v0.7.1.zip 44 MB
Jan 11, 2024
G4BSourceV0.7.1.zip 90 MB
Jan 08, 2024

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Comments

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(3 edits)

I'm currently doing the GameDevTV course , I hope you will be doing more in the future as that one is excellent. You can tell you are passionate about Godot, I will definitely be getting this course when it is more finished :)

(+2)

I really hope you finish this course before starting a new one. There are a lot of chapters in the works for very long time. I kinda felt lied when you released on GameDev while this one is not finished yet. Wishing you succees on all projects anyway.