Godot 4.3 and Physics


Long time no see!

This is primarily a maintenance update bringing the project up to date targeting Godot version 4.3. But there is one nice update I've been working on:

The Physics Demo



One area I've been working on has been the demo scene for using physics in your 3D projects. This scene is a small tower obstacle course where you can push blocks, use bounce pads, and areas of negative gravity to ascend.



As this project focuses on a RigdBody3D player character these are all designed to work with that style of controller, but I want to add a CharacterBody3D controller to this scene which I've been going back and forth on my designs for.

What's next

In addition to trying to get more free content published on YouTube, the plan is to flesh out this physics demo as well as start writing the global illumination topic. Unfortunately, my last few months has been very busy with a currently unannounced project but I'm hoping to get to announce that as well soon.

See you in the next one! ✨

Files

G4BSourceV0.8.0.zip 92 MB
49 days ago

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Comments

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(+2)

Thanks for continuing to expand this project! It’s lovely to have this kind of sandbox to explore and learn from!